Roblox is a brilliant place for game developers and players alike to have fun. It has hundreds of thousands of games and millions of players. But how did this happen?
Roblox is an online gaming platform that was developed by David Baszucki and Erik Cassel in 2004 which was then released in 2006. But it all started way before that.
In August 1989, David Baszucki started a company. The company was called Knowledge Revolution and the company concentrated on educational physics and mechanical software. It was there that David wrote a general-purpose physics simulator called “Interactive Physics”. He was the president of this company until December 1998. During his time at this company, he employed people to help him. His first employee was Erik Cassel.
Knowledge Revolution was bought for $20 million in 1999 by a company called MSC Software Corporation. David served as vice-president of this company until he left to create Roblox in 2004 with Erik. They were then joined by other employees of MSC Software Corporation.
When they first made Roblox, the URL was changed quite a lot. The first URL they used was GoBlocks.com which they bought December 2nd, 2003. It was then changed shortly after to DynaBlocks.com on December 12th, 2003. This URL lasted up until January 30th, 2004. After a lot of change, they named it Roblox in 2005 and it has been called that since.
Now let’s move on to what you can expect from Roblox. Roblox has hundreds of thousands of user-created games. These games come in all different shapes and sizes. Some are massive first-person shooter games while others are roleplay games.
Some of the most iconic games on Roblox are Work at a Pizza Place, Phantom Forces, Jailbreak, MeepCity, Counter Blox: Roblox Offensive, Apocalypse Rising and the now taken down Pokemon Brick Bronze. There are also many other incredible and mind-blowing games out there that are amazing as well.
The first currency that Roblox used was called Roblox points. These points were given as a daily login bonus or for playing minigames. This was later changed to Robux on 14th May 2007. Some other features added in 2007 were private messaging, search bar, tickets, Builders Club and character customizations.
On February 11th, 2013, Erik Cassel passed away after a battle with cancer.
On March 15th, 2016, David Baszucki announced that tickets would be discontinued after thirty days. During these 30 days, items that could on be bought with tickets were released. Tickets were removed on April 14th, 2016. At the same time, the feature which allows you to trade the two currencies was also removed.
Roblox has held contests, tournaments, egg hunts, conventions and other events regularly since 2007 and the frequency of events has increased over the years as Roblox has become more known, and thus sponsored more.
Since 2011, Roblox has hosted conventions in multiple cities. This was a chance for developers and players to meet up with the Roblox staff, view demonstrations and participate in activities such as the game jam that was held at the 2017 convention in London.
The first convention was held in San Francisco in California on August 1sh 2011. It was called the Roblox Rally 2011. Players who attended the event got given a free lunch as well as a poster, a t-shirt, a water bottle, and a lanyard.
The purpose of the conference was for players to meet up with each other and discuss Roblox, ask questions to the Roblox staff and find out about future updates to the game. One of the most notorious updates that was discussed at Roblox Rally 2011 was the new Roblox terrain.
Tickets were sold for $10 and participants who were under the age of 12 had to attend with someone over the age of 16.
In 2017, there were two locations and dates for Roblox Developers Conference (referred to as RDC) 2017. The first conference happened in San Jose, between July 21 and July 23. It allowed creators to learn about the fundamentals of game development including design and monetization. The second conference happened at the Youtube Space London in the UK from August 4th to August 6th. There were informative sessions, a gaming tournament and a Game Jam session where participants had to team up with other creators to build a game in a limited amount of time.